Välkommen till jobbigt.nu - Den smarta och roliga sökmotorn för IT-jobb!
Just nu finns 2 001 jobb i vår databas från 499 arbetsgivare! 0 jobb finns i flera nätverk
Till vårt konsultteam i Stockholm söker vi nu utvecklare inom C och C++, för uppdrag mot våra kunder i Stockholm inom försvar, fordon och telekom. Uppdragen spänner relativt brett, från hårdvarunära programmering till applikationsutveckling. Uppdragen bedrivs i våra egna lokaler men även i kunds lokaler, med möjlighet till hemarbete. Hos oss får du möjlighet att växa i en företagskultur som uppmuntrar både personlig och professionell utveckling samt trygghet och balans i livet. Din roll som utvecklare inom C/C++ Som utvecklare inom C/C++ kommer du antigen jobba i team på vårt kontor i Alvik eller i våra kunders lokaler i Storstockholm med möjlighet till hemarbete. Vi hjälper våra kunder utveckla mjukvara inom ett brett spann; från mjukvara anpassad mot speciella hårdvarukomponenter med prestandakrav, till generell applikationsutveckling. Exempel på produkter som du kan komma att arbeta med är mobiltelefonisystem, radarsystem för fordon, system för stridsflygplan eller ledningssystem för militär samordning. Som utvecklare på Combitech kommer du ha möjlighet att arbeta inom detta breda spann beroende på intresse och erfarenhet. Du arbetar företrädesvis i agila team med dagliga scrummöten och i vissa uppdrag i en tvärfunktionell sammansättning, medan andra har mer homogena kompetensgrupper. Finns intresse och driv hos dig kan det finnas möjligheter att ta en ledande roll som scrummaster, tech-lead eller team-lead i kombination med utvecklaruppdraget hos våda kunder. Vem är du? Vi ser att du har en ingenjörsutbildning med inriktning i datateknik, informationsteknik eller annan utbildning med inriktning inom programvaruutveckling och IT-infrastruktur. Du har flera års erfarenhet av utveckling i C++ och eller C samt utveckling på Linuxplattformar. Du behärskar gärna något versions- och automatiserings-system som tex GIT och Jenkins. Har du erfarenhet av RTOS samt att utveckla Linuxdistributioner tex med Yocto är det meriterande. Vi söker dig som tycker om att jobba med programvaruutveckling och kan anpassa dig efter kundens krav och behov. Du har ett driv och intresse att utveckla ditt kunnande med nya verktyg och språk som effektiviserar framtagning av mjukvarubaserade system. Du ska vara bekväm med både engelska och svenska i både tal och skrift för ditt dagliga arbete. Då tjänsten innebär arbete som omfattas av försvarssekretess krävs det att dugenomför och godkänns i en säkerhetsprövning med registerkontroll. Urval sker efter sista ansökningsdag på grund av sommarsemester. Vi ser fram emot din ansökan! Kom och gör skillnad Vi tror att man gör ett bättre jobb om man kan fokusera på rätt saker, därför gör vi det lätt att kombinera jobbet med vardagen. Vi satsar på våra medarbetare, de utgör kärnan, hjärnan och hjärtat i vår verksamhet. Dessutom står vi på en stadig grund av högteknologi, forskning och anställningstrygghet med försvars- och säkerhetskoncernen Saab som ägare. För oss handlar det om hållbarhet - vi vill bli branschens mest hållbara företag; och för att vara ett hållbart företag i en hållbar framtid behöver vi investera i våra medarbetare. För oss är din återhämtning, dina utvecklingsmöjligheter och din trygghet lika viktigt som företagets framgång - utan våra medarbetare står vi stilla. Vill du veta mer om hur det är att arbeta hos oss? Kolla in våra karriärsidor! Kontaktperson: Thomas Blomborn, Thomas.blomborn@combitech.com Vi undanber oss rekryteringssamarbeten.
CRAFT: Technology & Development JOB DESCRIPTION: YOUR ROLE WITHIN OUR KINGDOM We are looking for extraordinarily skilled Technology interns from a variety of backgrounds and interests to join our Kingdom this Autumn! With titles like Candy Crush and Farm Heroes, our code runs on hundreds of millions of devices across the world. As a Technology Intern at King, you can either get involved with the making of the games, where you together with your colleagues take part in the process of specifying, designing, building and implementing existing and new game features. Or join our teams working behind the scenes with our engines, systems and platforms instead. A game that looks good on paper is nice, but a game that plays brilliantly across all digital platforms is better. Help us do just that. C++ DEVELOPER INTERN (STOCKHOLM & MALMO) Our C++ engineers work on improving and maintaining our cross- platform mobile engine, editor and toolchain. They also contribute to developing and refining new and existing features, as part of our live production game teams. You will learn about the challenges faced by artists, coders, and designers, and build the technology that helps them to continuously deliver their projects. Ideally, you are experienced with C++ and passionate about building technology, games and might even have had experience with game engines yourself. This role is pivotal in shaping the gaming experience for millions, either by engine optimization or feature innovation. SKILLS TO CREATE THRILLS You will ideally have an interest in games, and you should have the ability to work in a flexible and fluid environment, where the job will evolve over time. TASTY BONUS SKILLS: * You should be a current student or recently graduated * Strong C++ skill, previous experience is ideal but not required * Excellent communication skills in English and great organization skills * Creative problem- solving skills * Passionate about building technology, games and ideally experience with game engines * The ability to work well, both autonomously, and as part of a larger team * Ability to use own initiative and motivation to meet deadlines and set priorities * Attention to detail and accuracy * Proactive, enthusiastic, and results driven The skills listed above are intended to portray the range of roles we have available; you do not need to possess all of these skills to apply! We will look at your own individual skill set and determine which team you would be best suited to. The brilliant experience we give our players comes from the diversity and experience of our people. A great saga needs all sorts of heroes. That’s why we hire all sorts of talent. We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under- represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply. WANT TO JOIN OUR KINGDOM? Apply now! Positions are available in Malmö and Stockholm, applications need to be in English. Our internships will last for 6 months, beginning at the end of August 2024. These are also suitable for LIA applications. Please note: our application deadline is 5TH APRIL 2024, however we recruit on an ongoing basis, so early application is advised to avoid disappointment. We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com General employment questions cannot be accepted or processed here. Thank you for your interest ABOUT KING At King, we’re Making the World Playful. Heard of Candy Crush? We’re the creators behind it. With game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in Dublin, San Francisco, New York, Los Angeles, and Malta, we have a 20- year history of delivering some of the world’s most iconic games in the mobile gaming industry and are on a mission to level- up the little moments for our more than 200 million active monthly users. But we aren’t just crushing it with candies, we’re also behind Farm Heroes, Bubble Witch, Pet Rescue and loads of other sweet games. As a leading interactive entertainment company for the mobile world, King is part of Activision Blizzard, which was recently acquired by Microsoft. A GREAT SAGA NEEDS ALL SORTS OF HEROES King strives to be a place where everyone can be their most authentic self. We recognize that diversity, equity and inclusion is a vital and continuous conversation, and that change only happens when we all come together. It’s our mission to build a diverse and inclusive Kingdom for our people, players, and community. MAKING THE WORLD PLAYFUL Making the World Playful is our mission – it’s the thread that connects our people, our players, and our passion for our games. Let’s face it, who doesn’t love a bit of fun? Kingsters are seriously playful: creative thinkers who balance art and science to bring moments of magic to millions daily. But our players aren’t the only ones that can level- up. We’re always looking for ways to champion each other and make what’s already great, even better. So, if this feels like a fun way to spend your days, and you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful. Applications need to be in English. Discover King at careers.king.com [http://careers.king.com/]
We're looking for a Game Programmer with expertise in Unreal Engine and C++ to join our growing team. We seek someone who is both technically skilled and has a creative understanding of what makes games engaging and fun. You will work on UI and gameplay, contributing to the technical foundation of our projects. Responsibilities Actively contribute to Unreal Engine game development, maintaining clear communication on progress and feedback. Develop and refine C++ code to build game systems and components. Implement and optimize UI systems, gameplay mechanics, and more. Keep documentation accurate, up-to-date, and well-organized. Continuously learn and improve, sharing knowledge with the team to enhance overall performance. Qualifications 2+ years of experience in game development using Unreal Engine and C++. Experience in UI Game Development. Understanding of gameplay programming, game systems, and more. A problem-solving mindset and a passion for creating high-quality experiences. Ability to work independently and collaboratively in a team environment. Preferred Skills Experience with multiplayer games in Unreal Engine. Experience of working with console. Familiarity with scripting languages like Blueprints for rapid prototyping. What We Offer A dynamic work environment where creativity and innovation are encouraged. Opportunity to work on exciting projects and have a significant impact on the final product. Flexible working hours and the possibility for hybrid work. Support for your personal and professional development.
Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline. We are looking for a Software Engineer to join our Frostbite Architecture Team. As a member of this team, you will develop tools that enhance the productivity and efficiency of our software engineers. RESPONSIBILITIES * You will be part of the team evolving the architecture of the Frostbite engine. * You will contribute directly to improving features and workflows for future EA games. * You will create tools enabling the entire Frostbite ecosystem. * You will collaborate with teams to achieve quality and performance goals. * You will stay updated with industry trends and new technologies. REQUIREMENTS * You have worked in a Software Engineering role. * You have experience in C++ and C# development. * You have worked on a game or other application. * You have experience in software development best practices. * You have a desire to push the boundaries of technology. * Your motivation comes from enhancing productivity and efficiency in software development * Experience with tools such as Git, Perforce, VisualStudio and CI/CD platforms are a benefit. The Frostbite Architecture Team reports to the Head of Technology within the Frostbite Leadership Team. Join our dynamic team and contribute to the success of our Frostbite technology, powering some of the world's most popular video games. Apply now and be part of shaping the future of gaming! #LI-Hybrid, #LI-Onsite, #FlexibleWork
Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We’re honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite. We are looking for a Software Engineer to join our Frostbite Architecture Team. As a member of this team, you will develop tools that enhance the productivity and efficiency of our software engineers. RESPONSIBILITIES * You will create tools for Frostbite engine quality and performance. * You will contribute to the Frostbite engine. * You will collaborate with Frostbite teams to achieve technical goals. * You will stay updated with industry trends and new technologies. REQUIREMENTS * You have 3 years of experience as a Software Engineer, with a focus on software and tooling. * You have proficiency in C# and some experience in C++ languages. * You have worked on a game or other application to completion. * You have experience in software development best practices. * You have experience with gaming and a desire to push the boundaries of technology. * Experience with tools such as Git, Perforce and CI/CD platforms are a benefit. The Frostbite Architecture Team reports to the Head of Technology within the Frostbite Leadership Team. Join our dynamic team and contribute to the success of our Frostbite technology, powering some of the world's most popular video games. Apply now and be part of shaping the future of gaming!
Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We’re honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite. THIS IS A HYBRID ROLE AND YOU WILL BE EXPECTED TO WORK IN OUR STOCKHOLM OFFICE 2 DAYS PER WEEK. We are looking for a Software Engineer to join our Frostbite Architecture Team. As a member of this team, you will develop tools that enhance the productivity and efficiency of our software engineers. RESPONSIBILITIES * You will create tools for Frostbite engine quality and performance. * You will contribute to the Frostbite engine. * You will collaborate with Frostbite teams to achieve technical goals. * You will stay updated with industry trends and new technologies. REQUIREMENTS * You have 3 years of experience as a Software Engineer, with a focus on software and tooling. * You have proficiency in C# and some experience in C++ languages. * You have worked on a game or other application to completion. * You have experience in software development best practices. * You have experience with gaming and a desire to push the boundaries of technology. * Experience with tools such as Git, Perforce and CI/CD platforms are a benefit. The Frostbite Architecture Team reports to the Head of Technology within the Frostbite Leadership Team. Join our dynamic team and contribute to the success of our Frostbite technology, powering some of the world's most popular video games. Apply now and be part of shaping the future of gaming!
Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We’re honored to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite. We are looking for a Senior Software Engineer to join our inclusive Frostbite Architecture Team that reports to Frostbite Head of Technology. As a Senior Software Engineer, you will ensure the stability, performance, and technical health of the Frostbite engine. RESPONSIBILITIES * You will work across the entire engine, including engineering investigations, unblocking technical issues, promoting best practices, and enhancing team productivity. * You will work with teams to ensure the stability, performance, and technical health of the Frostbite engine. Provide guidance, troubleshoot issues, and foster best practices. * You will create tools to maintain and track Frostbite engine quality, analyze data, monitor performance metrics, and enhance efficiency in game team development. * You will identify risks and impediments within Frostbite and supporting teams. Help reduce tech debt, improve effectiveness, and propose solutions. * You will stay updated with industry trends, evaluate new technologies, and propose improvements to Frostbite's architecture. REQUIREMENTS * You have 7 years of experience as a Software Engineer, with a focus on software architecture, systems and performance. * You have proficiency in C++ and C# programming languages. * You have experience delivering projects using large-scale game engines or complex software systems. * You have knowledge of using software development best practices in large teams. * You have experience with gaming and a desire to push the boundaries of technology in the gaming industry. If you are an experienced Senior Software Engineer with experience in architectural design, performance optimization, and improving the technical health of game engines, we invite you to join our inclusive team. Help shape the future of Frostbite and deliver unparalleled gaming experiences.
Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We’re honored to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite. THIS IS A HYBRID ROLE AND YOU WILL BE EXPECTED TO WORK IN OUR STOCKHOLM OFFICE 1 DAY PER WEEK. We are looking for a Senior Software Engineer to join our inclusive Frostbite Architecture Team that reports to Frostbite Head of Technology. As a Senior Software Engineer, you will ensure the stability, performance, and technical health of the Frostbite engine. RESPONSIBILITIES * You will work across the entire engine, including engineering investigations, unblocking technical issues, promoting best practices, and enhancing team productivity. * You will work with teams to ensure the stability, performance, and technical health of the Frostbite engine. Provide guidance, troubleshoot issues, and foster best practices. * You will create tools to maintain and track Frostbite engine quality, analyze data, monitor performance metrics, and enhance efficiency in game team development. * You will identify risks and impediments within Frostbite and supporting teams. Help reduce tech debt, improve effectiveness, and propose solutions. * You will stay updated with industry trends, evaluate new technologies, and propose improvements to Frostbite's architecture. REQUIREMENTS * You have 7 years of experience as a Software Engineer, with a focus on software architecture, systems and performance. * You have proficiency in C++ and C# programming languages. * You have experience delivering projects using large-scale game engines or complex software systems. * You have knowledge of using software development best practices in large teams. * You have experience with gaming and a desire to push the boundaries of technology in the gaming industry. If you are an experienced Senior Software Engineer with experience in architectural design, performance optimization, and improving the technical health of game engines, we invite you to join our inclusive team. Help shape the future of Frostbite and deliver unparalleled gaming experiences. THIS IS A HYBRID ROLE AND YOU WILL BE EXPECTED TO WORK IN OUR STOCKHOLM OFFICE 1 DAY PER WEEK.
Techster Solutions befinner i dagsläget sig i en spännande tillväxtfas och söker nu fler kollegor, inledningsvis dig med minst 3+ års erfarenhet och som kan stärka teamet. Du kan förvänta dig en omväxlande miljö, dagarna kan se väldigt olika ut - men en sak är säkert, här får du använda dina kompetenser och sätter själv gränsen för hur mycket du vill utvecklas. Som ett kunskapsbolag är det viktigt för oss att våra specialister delar med sig av sin kompetens och får kollegorna att växa. Rollbeskrivning: We are looking for a System Owner and Function Owner. You will be responsible for leading the implementation of systems within electrical architecture. This includes coordinating with development teams, aligning with architectural decisions, and ensuring quality through systematic design and testing. Air Deflector System Electric Sun Blind Roof Hatch Alcolock Folding Step Cab Tilt Qualifications: You have a B.Sc or M.Sc in Electrical Engineering, Computer Engineering, Systems Engineering, or a related technical field. You are fluent in English (written and spoken). Swedish is meriting. Meriting: Experience with electrical systems and embedded vehicle platforms Knowledge of safety standards and regulations (e.g., ISO 26262, UNECE R155/R156) C/CE driver’s license Familiarity with HARA and TARA processes Experience with system integration, wiring, and diagnostics in the automotive domain Ansökan Tror du att du är Techster Solutions nästa stjärna? Tveka då inte att skicka in din ansökan redan nu. Urval sker löpande och tillträde sker enligt överenskommelse. Arbetsplats och kulturVi är ett entreprenördrivet IT företag, med både produktkunskap och försäljning (Techster AB) och konsultativa tjänster (Techster Solutions AB). Det innebär att vi är mycket öppna för nya tekniska lösningar, kunskapsutbyte och ständigt lärande. Att ha roligt och samtidigt behålla den familjära andan utan hierarkier är lika viktigt. Vi vill skapa det konsultbolag som du alltid velat jobba för, men kanske inte hittat ännu. Redan idag har vi en blandning av seniora och yngre medarbetare, såväl som män och kvinnor. Det vill vi fortsätta att bygga på. Så välkommen med din ansökan!
RaySearch develops innovative software solutions to improve cancer care. About 1000 clinics in more than 40 countries use RaySearch software to improve treatments and quality of life for patients. RaySearch was founded in 2000 and is listed on Nasdaq Stockholm. The headquarters is located in Stockholm, with subsidiaries in the US, Europe and Asia - Pacific. Today we are more than 400 employees with a common vision of improving cancer care with innovative software. Our great staff is crucial for our success and we offer a fantastic working environment in modern offices, flexibility and good opportunities for development. We believe in equal opportunities, value diversity and work actively to prevent discrimination. Do you wish to make a difference for cancer patients all around the world? RaySearch develops a suite of cancer care software, and we are now looking for a talented Application Developer to our research department. About the role RaySearch Laboratories develops several software products focused on cancer care, primarily in radiation therapy. We are now looking for a skilled Application Developer to join our research department and contribute to the development of key functionalities for our latest research projects. In this role, you will support our experts in physics, image analysis, and optimization by integrating their algorithms and work into our products. You will be one of three C# and WPF specialists serving as a bridge between the research and development departments. Your mission will be to ensure the quality of frontend and application-level work, and to uphold the architecture patterns and development processes used across the organization. Your main work will be in our treatment planning system, RayStation. The research department collaborates closely with RayStation development scrum teams, UX, DevOps, Machine Learning, and with cancer clinics and machine vendors around the globe. Your profile You are motivated by increasing cancer patients’ chances of survival and recovery. You take responsibility, communicate clearly, and always strive to write clean, well-structured code that supports long-term development. You enjoy working in a technologically advanced environment alongside other highly skilled developers. Required qualifications: • M.Sc or Ph.D in a relevant field. • 3+ years of experience with C# .Net. • Experience working on large or advanced systems. • Experience collaborating with other senior developers in a learning-focused environment. • English. Meriting qualifications: • Experience in MedTech. • Experience with WPF. • Swedish language skills. Our Culture Culture at RaySeach is the driving force behind our organization, where everything we do is driven by a shared passion for innovation and the fight against cancer. Our dedication is reflected in our ability to deliver exceptional results, pay close attention to detail, and consistently go the extra mile. Our employees stand out as experts in their field, driven by a relentless focus on solving problems - no matter how complex. At RaySearch, we take pride in leading the way in cancer treatment, leveraging cutting-edge technology to develop innovative solutions that make a real difference in patient care. Our Offer At RaySearch, we offer a diverse and inclusive work environment, fostering openness, sincerity, and collaboration. Located in Hagastaden, Stockholm's Life Science Hub, our modern and creative workspace includes an in-house gym, yoga, and social activities like ping pong, table football, and regular after-work events. Our bistro serves a fantastic lunch buffet, and we offer morning- and afternoon-fika every day. Our rooftop terrace also provides a stunning 360-degree view of Stockholm, enhancing the work experience. All of this comes attached with a competitive compensation and benefits package. Application Please apply to the position through the application form below. We do not accept applications by e-mail. Since we are in the middle of summer vacations, a response to your application might be delayed until the middle of August.
About the position In this role, you’ll be part of a technically advanced team developing software used in mission-critical rail systems across Europe. Working in the railway sector means contributing directly to the green transition, enabling more sustainable transportation solutions. It’s also a stable and resilient industry that continues to invest and grow, even when the world feels uncertain as we've seen over the past few years. For engineers who value long-term impact, reliability, and societal benefit, rail offers a uniquely meaningful and secure career path. In this position you’ll take the lead in a new project phase, where legacy onboard systems are being renewed and adapted for new countries. The work involves robust, long-lasting solutions where quality and documentation are prioritized over speed or trendiness. This is a great opportunity to combine hands-on embedded development with technical leadership in a highly structured environment. Your future responsibilities As a Lead Embedded Developer, you will guide a team and take ownership of planning, coordination, and technical direction while remaining hands-on with development tasks. You’ll collaborate closely with system engineers, testers, and project managers in an international context. Your tasks include: Lead the team and coordinate embedded software development within Automatic Train Protection (ATP) software Writing and maintaining embedded software (e.g., ADA or similar) Driving requirement review and traceability using IBM Rational DOORS Ensuring compliance with safety standards such as CENELEC Reviewing code and contributing to architecture and documentation Mentoring junior team members and promoting best practices Supporting project planning and estimations Who we are looking for You have a degree in engineering (e.g., computer science, mechatronics) and at least 5-7 years of experience in embedded development using ADA, C, C++ or similar languages. You’ve previously taken on a technical lead or team coordination role and are used to working in structured, regulated environments like rail, aerospace, medtech or defence. It’s meritorious if you Have experience with Automatic Train Protection, ETCS onboard systems, or related railway technologies Are familiar with ADA Know how to work with IBM DOORS and safety-critical documentation processes Understand CENELEC or comparable safety standards Are fluent in Swedish You are structured, communicative, and technically confident. You enjoy leading others, ensuring quality, and working in long-term projects that demand precision and accountability. Additional information Start: According to agreement Location: Solna Scope: Full-time, hybrid flexibility Type of employment: Permanent About the client This global company plays a key role in developing critical rail infrastructure and safety systems used across Europe. With a strong focus on innovation, environmental sustainability, and public-sector collaboration, they offer a unique opportunity to be part of projects with real societal impact. Their teams are international, experienced, and dedicated to long-term excellence in transportation technology. About Wrknest At Wrknest, we do things differently. We believe in challenging outdated recruitment models and focusing on people’s true potential — not just their CVs. In a fast-changing digital world, we provide individualized upskilling and smart matching to meet the knowledge demands of today and tomorrow. Learn more at www.wrknest.se.
About the position As an Embedded Developer, you’ll work in a highly regulated, safety-critical environment focused on developing Automatic Train Protection (ATP) software for rail vehicles. Working in the railway sector means contributing directly to the green transition, enabling more sustainable transportation solutions. It’s also a stable and resilient industry that continues to invest and grow, even when the world feels uncertain as we've seen over the past few years. For engineers who value long-term impact, reliability, and societal benefit, rail offers a uniquely meaningful and secure career path. In this position you’ll join a technically strong team engaged in renewing legacy systems and launching new versions of onboard solutions across the world. The system you’ll help build must be reliable for decades – meaning this is about robustness, documentation, and precision rather than quick iteration or flashy tech. Your future responsibilities Your work will focus on embedded development within safety-regulated environments, with extensive documentation and collaboration. You’ll contribute to replicating and modernizing existing Automatic Train Protection software solutions used across different countries. Your tasks will include: Development and maintenance of embedded software Working with legacy system and adapting it to new national railway operational rules and specifications Requirements management using IBM Rational DOORS Documentation and compliance with CENELEC and internal safety standards Collaborating with international teams for integration and testing Participating in reviews and quality control of deliverables Who we are looking for You have a relevant degree in computer science, mechatronics, or a similar field, and at least 5 years of experience in embedded development using C, C++ or similar languages. You’ve worked in industries with strict regulatory requirements, for example rail, medtech, defence, or aerospace, and you are comfortable with detailed documentation and quality processes. It’s meritorious if you: Have experience with ADA or similar embedded languages Are familiar with Automatic Train Protection or ERTMS/ETCS systems Know how to work with IBM DOORS or similar requirement tools Are fluent in Swedish You’re an analytical, detail-oriented person who takes pride in creating stable and reliable solutions. You collaborate well in structured environments with a long-term focus. Additional information Start: According to agreement Location: Solna Scope: Full-time Type of employment: Permanent About the client This global company plays a key role in developing critical rail infrastructure and safety systems used internationally. With a strong focus on innovation, environmental sustainability, and public-sector collaboration, they offer a unique opportunity to be part of projects with real societal impact. Their teams are international, experienced, and dedicated to long-term excellence in transportation technology. About Wrknest At Wrknest, we do things differently. We believe in challenging outdated recruitment models and focusing on people’s true potential — not just their CVs. In a fast-changing digital world, we provide individualized upskilling and smart matching to meet the knowledge demands of today and tomorrow. Learn more at www.wrknest.se.
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry. You will be part of our experienced rendering team, driving the technology forward to power future titles and push the boundaries of visual quality in games. You will report to the Senior Engineering Manager for the team. Responsibilities * Develop high-quality rendering systems for multiple AAA games * Work with game team engineers and artists to create art and content workflows * Undertake performance profiling and optimization on multiple platforms Qualifications * Bachelor's Degree in Computer Science, Math or related field * C++ experience with at least 5 years of professional programming experience in rendering * Realtime computer graphics knowledge * CPU and GPU profiling and optimization skills * Generic rendering skills and experience. Plus: * Console development experience * C# and Tools development experience * A specialty within the rendering domain
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry. You will be part of our experienced rendering team, driving the technology forward to power future titles and push the boundaries of visual quality in games. You will report to the Senior Engineering Manager for the team. Responsibilities * Develop high-quality rendering systems for multiple AAA games * Work with game team engineers and artists to create art and content workflows * Undertake performance profiling and optimization on multiple platforms Qualifications * Bachelor's Degree in Computer Science, Math or related field * C++ experience with at least 5 years of professional programming experience in rendering * Realtime computer graphics knowledge * CPU and GPU profiling and optimization skills * Generic rendering skills and experience. Plus: * Console development experience * C# and Tools development experience * A specialty within the rendering domain
Techster Solutions befinner i dagsläget sig i en spännande tillväxtfas och söker nu fler kollegor, inledningsvis dig med minst 5+ års erfarenhet och som kan stärka teamet. Du kan förvänta dig en omväxlande miljö, dagarna kan se väldigt olika ut - men en sak är säkert, här får du använda dina kompetenser och sätter själv gränsen för hur mycket du vill utvecklas. Som ett kunskapsbolag är det viktigt för oss att våra specialister delar med sig av sin kompetens och får kollegorna att växa. Rollbeskrivning: Vår kund designar, utvecklar, tillverkar, marknadsför och distribuerar teknologier inom kamerautveckling. Embedded Applications-teamet söker en C++-utvecklare till deras embedded Linux-värld. Kamerautvecklingen för deras handhållna enheter är uppdelad i 2st Embedded SW teams på totalt ca 35 personer: OS-teamet och Applikationsteamet. Den person man söker skall arbeta inom applikationsdelen. I Embedded Applications. Mjukvaran man jobbar i är omfattande då den täcker en stor produktfamilj och det är viktigt att man känner sig trygg i att sätta sig in i ett komplext system. Utvecklingen sker främst i C++ och de satsar på test. All planering sker i Jira och deras dokumentering sker mestadels i Confluence. Som utvecklare i teamet får du mycket ansvar och man sätter stor vikt vid att utvecklaren kan se helheten och signalera risker i tid till projektet. Konsulten behöver vara väldigt trygg inom både C++ och embedded Linux. Krav: - Har utfört flera liknande uppdrag/projekt. Kan arbeta självständigt och till viss del leda en mindre grupp och utveckla inom området. - Grundläggande svenska i tal och skrift - Minst 5 års relevant arbetslivserfarenhet - C++ - Embedded Linux Ansökan Tror du att du är Techster Solutions nästa stjärna? Tveka då inte att skicka in din ansökan redan nu. Urval sker löpande och tillträde sker enligt överenskommelse. Arbetsplats och kulturVi är ett entreprenördrivet IT företag, med både produktkunskap och försäljning (Techster AB) och konsultativa tjänster (Techster Solutions AB). Det innebär att vi är mycket öppna för nya tekniska lösningar, kunskapsutbyte och ständigt lärande. Att ha roligt och samtidigt behålla den familjära andan utan hierarkier är lika viktigt. Vi vill skapa det konsultbolag som du alltid velat jobba för, men kanske inte hittat ännu. Redan idag har vi en blandning av seniora och yngre medarbetare, såväl som män och kvinnor. Det vill vi fortsätta att bygga på. Så välkommen med din ansökan!